M:tG card similarity search
7GG · Creature — Spirit
Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) 8/5
Name | Mana | Type | Text |
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Ghor-Clan Savage | 3GG | Creature — Centaur Berserker | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) 2/3 |
Wayward Soul | 2UU | Creature — Spirit | Flying {U}: Put Wayward Soul on top of its owner's library. 3/2 |
Goblin Slingshot | Artifact — Contraption | Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. | |
Knight of the Last Breath | 5WB | Creature — Giant Knight | {3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) 4/4 |
Warden of the First Tree | G | Creature — Human | {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. 1/1 |
Willow Geist | G | Creature — Treefolk Spirit | Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1 |
Erdwal Illuminator | 1U | Creature — Spirit | Flying Whenever you investigate for the first time each turn, investigate an additional time. 1/3 |
Vildin-Pack Outcast | 4R | Creature — Werewolf Horror | Trample {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. {5}{R}{R}: Transform Vildin-Pack Outcast. 4/4 |
Sabertooth Nishoba | 4GW | Creature — Cat Beast Warrior | Trample, protection from blue and from red 5/5 |
Seize the Soul | 2BB | Instant | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. |