M:tG card similarity search
7GG · Creature — Spirit
Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) 8/5
Name | Mana | Type | Text |
---|---|---|---|
Reduce to Memory | 1WW | Sorcery — Lesson | Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. |
Guardians of Meletis | 3 | Artifact Creature — Golem | Defender (This creature can't attack.) 0/6 |
Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
Wrathful Raptors | 4R | Creature — Dinosaur | Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur. 5/5 |
March of Souls | 4W | Sorcery | Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying. |
Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
Anafenza, Kin-Tree Spirit | WW | Legendary Creature — Spirit Soldier | Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2 |
Bustle | 4R/GR/G | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
Consulate Skygate | 2 | Artifact Creature — Wall | Defender Reach (This creature can block creatures with flying.) 0/4 |
Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |