Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Body of Knowledge

3UU · Creature — Avatar

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards. */*

Similar cards

Color identity:
NameManaTypeText
Voodoo Doll 6Artifact At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it. {X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Reliquary Tower Land You have no maximum hand size. {T}: Add {C}.
Thought Vessel 2Artifact You have no maximum hand size. {T}: Add {C}.
Lacerate Flesh 4RSorcery Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Magus of the Library GGCreature — Human Wizard {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1
Twisted Justice 4UBSorcery Target player sacrifices a creature. You draw cards equal to that creature's power.
Storvald, Frost Giant Jarl 4GWULegendary Creature — Giant Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn. 7/7
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Page 67