Card Codex

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17 May 2024: Card library updated.

Bog Badger

2G · Creature — Badger

Kicker {B} (You may pay an additional {B} as you cast this spell.) When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 3/3

Similar cards

Color identity:
NameManaTypeText
Ice Tunnel Snow Land — Island Swamp ({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped.
Idyllic Beachfront Land — Plains Island ({T}: Add {W} or {U}.) Idyllic Beachfront enters the battlefield tapped.
Molten Tributary Land — Island Mountain ({T}: Add {U} or {R}.) Molten Tributary enters the battlefield tapped.
Radiant Grove Land — Forest Plains ({T}: Add {G} or {W}.) Radiant Grove enters the battlefield tapped.
Rimewood Falls Snow Land — Forest Island ({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.
Sacred Peaks Land — Mountain Plains ({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.
Snowfield Sinkhole Snow Land — Plains Swamp ({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.
Sulfurous Mire Snow Land — Swamp Mountain ({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped.
Sunlit Marsh Land — Plains Swamp ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped.
Tangled Islet Land — Forest Island ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped.
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