Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bog Down

2B · Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Similar cards

Color identity:
NameManaTypeText
Can't Wake Up 1USorcery — Adventure Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
Venture Deeper USorcery — Adventure Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
Tormented Thoughts 2BSorcery As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
Heirloom Mirror 1BArtifact {1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.
Stalking Bloodsucker 4BBCreature — Vampire Flying {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4
The Wedding of River Song 2WSorcery Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend. Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Aftermath Analyst 1GCreature — Elf Detective When Aftermath Analyst enters the battlefield, mill three cards. {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. 1/3
Jace, the Mind Sculptor 2UULegendary Planeswalker — Jace [+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library. Loyalty 3
Spiritual Focus 1WEnchantment Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Teferi's Ageless Insight 2UULegendary Enchantment If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Page 129