Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bog Hoodlums

5B · Creature — Goblin Warrior

Bog Hoodlums can't block. When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 4/1

Similar cards

Color identity:
NameManaTypeText
Ordeal of Erebos 1BEnchantment — Aura Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. When you sacrifice Ordeal of Erebos, target player discards two cards.
Sauroform Hybrid 1GCreature — Human Lizard Warrior {4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) 2/2
Decree of Silence 6UUEnchantment Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell.
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Trophy Hunter 2GCreature — Human Archer {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. 2/3
Munitions Expert BRCreature — Goblin Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. 1/1
Skinbrand Goblin 1RCreature — Goblin Warrior Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. 2/1
Gaea's Gift 1GInstant Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Untamed Kavu 1GCreature — Kavu Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. 2/2
Eutropia the Twice-Favored 1GULegendary Creature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2
Page 217