Card Codex

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17 May 2024: Card library updated.

Bog Imp

1B · Creature — Imp

Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1

Similar cards

Color identity:
NameManaTypeText
Gargoyle Flock 2GUCreature — Tyranid Gargoyle Flying Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. 2/2
Chilling Shade 2BSnow Creature — Shade Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1
Drifting Shade 3BCreature — Shade Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1
Nightwing Shade 4BCreature — Shade Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
Tattered Apparition 3BCreature — Shade Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2
Ezrim, Agency Chief 1WWUULegendary Creature — Archon Detective Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5
Keen Glidemaster 1UCreature — Human Soldier {2}{U}: Target creature gains flying until end of turn. 2/1
Spellscorn Coven 3BCreature — Faerie Warlock Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3
Malevolent Witchkite 4BBCreature — Dragon Warlock Flying When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. 5/4
Fledgling Imp 2BCreature — Imp {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2
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