Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bogardan Phoenix

2RRR · Creature — Phoenix

Flying When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. 3/3

Similar cards

Color identity:
NameManaTypeText
Ichor Wellspring 2Artifact When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
Towashi Songshaper 1RArtifact Creature — Human Artificer Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. 2/2
Strength of the Tajuru XGGInstant Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Spore Flower GGCreature — Fungus At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. 0/1
Horned Kavu RGCreature — Kavu When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4
Red Dragon 4RRCreature — Dragon Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4
Return of the Nightstalkers 5BBSorcery Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
Ironclad Revolutionary 4BBCreature — Aetherborn Artificer When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. 4/4
Renegade Silent 3UCreature — Alien Horror At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 3/3
Page 470