Card Codex

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17 May 2024: Card library updated.

Boggart Ram-Gang

R/GR/GR/G · Creature — Goblin Warrior

Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) 3/3

Similar cards

Color identity:
NameManaTypeText
Goblin Morningstar 1RArtifact — Equipment Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
Squad Commander 3WCreature — Kor Warrior When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3
Need for Speed REnchantment Sacrifice a land: Target creature gains haste until end of turn.
Feral Lightning 3RRRSorcery Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Surge of Zeal RInstant Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Roughshod Mentor 5GCreature — Giant Warrior Green creatures you control have trample. 5/4
Ogre Recluse 3RCreature — Ogre Warrior Whenever a player casts a spell, tap Ogre Recluse. 5/4
Herald of the Dreadhorde 3BCreature — Zombie Warrior When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 3/2
Vampire Warlord 4BCreature — Vampire Warrior Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/2
Contortionist Otter Storm Stickers {TK}{TK} — {T}: Target creature gains haste until end of turn. {TK}{TK}{TK}{TK} — Deathtouch, lifelink {TK}{TK} — 5/1 {TK}{TK}{TK} — 3/5
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