M:tG card similarity search
1R · Creature — Goblin Warrior
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Goblin Outlander | BR | Creature — Goblin Scout | Protection from white 2/2 |
Kor Blademaster | 1W | Creature — Kor Warrior | Double strike Equipped Warriors you control have double strike. 1/1 |
Smoke Shroud | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. |
Rousing Read | 2U | Enchantment — Aura | Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying. |
Netcaster Spider | 2G | Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. 2/3 |
Snarespinner | 1G | Creature — Spider | Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. 1/3 |
Woolly Spider | 1GG | Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. 2/3 |
Incisor Glider | 1W | Artifact Creature — Phyrexian Construct | Flying Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. 1/3 |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |
Primordial Hydra | XGG | Creature — Hydra | Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. 0/0 |