Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boggart Sprite-Chaser

1R · Creature — Goblin Warrior

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2

Similar cards

Color identity:
NameManaTypeText
Masked Gorgon 4BCreature — Gorgon Green creatures and white creatures have protection from Gorgons. Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard. 5/5
Setessan Skirmisher 1GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. 2/1
Gnarlwood Dryad GCreature — Dryad Horror Deathtouch Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. 1/1
Ebony Treefolk 1BGCreature — Treefolk {B}{G}: Ebony Treefolk gets +1/+1 until end of turn. 3/3
Snow Devil 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land.
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Henchfiend of Ukor 3RCreature — Ogre Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {B/R}: Henchfiend of Ukor gets +1/+0 until end of turn. 3/2
Moorland Drifter 1WCreature — Spirit Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. 2/2
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Khenra Scrapper 2RCreature — Jackal Warrior Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) 2/3
Page 85