M:tG card similarity search
3B · Creature — Vampire Rogue
Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist. 2/2
Name | Mana | Type | Text |
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Captivating Cave | Land — Cave | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery. | |
Cave of Temptation | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery. | |
Vampiric Embrace | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature. |
Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |
Farid, Enterprising Salvager | 2R | Legendary Creature — Human Soldier | Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card. 3/3 |
All Is Dust | 7 | Tribal Sorcery — Eldrazi | Each player sacrifices all permanents they control that are one or more colors. |
Heightened Reflexes | R | Instant | Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |
Benalish Commander | 3W | Creature — Human Soldier | Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token. */* |
Go for Blood | 1R | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) |
Light the Way | W | Instant | Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand. |