M:tG card similarity search
3BR · Creature — Dragon
Flying Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. 5/4
Name | Mana | Type | Text |
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Hearthcage Giant | 6RR | Creature — Giant Warrior | When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5 |
Confounding Conundrum | 1U | Enchantment | When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. |
Stolen Vitality | 1R | Instant | Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. |
Rimehorn Aurochs | 4G | Snow Creature — Aurochs | Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3 |
Primal Might | XG | Sorcery | Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. |
Gravity Well | 1GG | Enchantment | Whenever a creature with flying attacks, it loses flying until end of turn. |
Harvester of Souls | 4BB | Creature — Demon | Deathtouch Whenever another nontoken creature dies, you may draw a card. 5/5 |
Baron Sengir | 5BBB | Legendary Creature — Vampire Noble | Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5 |
Spirit of the Spires | 3W | Creature — Spirit | Flying Other creatures you control with flying get +0/+1. 2/4 |
Goldfury Strider | 4R | Artifact Creature — Golem | Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5 |