M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadly Allure | B | Sorcery | Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Bloodlust Inciter | R | Creature — Human Warrior | {T}: Target creature gains haste until end of turn. 1/1 |
| Tivit, Seller of Secrets | 3WUB | Legendary Creature — Sphinx Rogue | Flying, ward {3} Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) 6/6 |
| Agent of Shauku | 1B | Creature — Human Mercenary | {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1 |
| Siegehorn Ceratops | GW | Creature — Dinosaur | Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) 2/2 |
| Jade Seedstones | 3G | Artifact | When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. Craft with creature {5}{G}{G} ({5}{G}{G}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
| Dauntless Survivor | 1G | Creature — Human Warrior | When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
| Revelsong Horn | 2 | Artifact | {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. |
| Goblin Tunneler | 1R | Creature — Goblin Rogue | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
| Sneaking Guide | R | Creature — Goblin Rogue | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |