Card Codex

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17 May 2024: Card library updated.

Bond of Discipline

4W · Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Lyev Decree 1WSorcery Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Succumb to the Cold 2UInstant Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Weldfast Monitor 3Artifact Creature — Lizard {R}: Weldfast Monitor gains menace until end of turn. 3/2
River Merfolk UUCreature — Merfolk {U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/1
Molten Primordial 5RRCreature — Avatar Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 6/4
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Dauntless Escort 1GWCreature — Rhino Soldier Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3
Beaming Defiance 1WInstant Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Blossoming Defense GInstant Target creature you control gets +2/+2 and gains hexproof until end of turn.
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