Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bonded Fetch

2U · Creature — Homunculus

Defender, haste {T}: Draw a card, then discard a card. 0/2

Similar cards

Color identity:
NameManaTypeText
Highway Robbery 1RSorcery You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Centaur Veteran 5GCreature — Centaur Trample {G}, Discard a card: Regenerate Centaur Veteran. 3/3
Teferi's Imp 2UCreature — Imp Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1
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Storm Reading 5UUInstant — Adventure Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
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Thoughtflare 3URInstant Draw four cards, then discard two cards.
Brainbite 2UBSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card.
Pyretic Charge 4RSorcery Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Dihada's Ploy 1UBInstant Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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