Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bonders' Enclave

· Land

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Similar cards

Color identity:
NameManaTypeText
Oil-Gorger Troll 3GGCreature — Phyrexian Troll Warrior When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. 3/4
Merfolk Pupil 1UCreature — Merfolk Wizard When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1
Sutured Ghoul 4BBBCreature — Zombie Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. */*
Nezumi Ronin 2BCreature — Rat Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/1
Windreader Sphinx 5UUCreature — Sphinx Flying Whenever a creature with flying attacks, you may draw a card. 3/7
Farsight Adept 2WCreature — Kor Wizard When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3
Pedantic Learning UUEnchantment Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
Braingeyser XUUSorcery Target player draws X cards.
Stroke of Genius X2UInstant Target player draws X cards.
City of Solitude 2GEnchantment Players can cast spells and activate abilities only during their own turns.
Page 182