M:tG card similarity search
· Land
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Name | Mana | Type | Text |
---|---|---|---|
Orzhov Cluestone | 3 | Artifact | {T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card. |
Rakdos Cluestone | 3 | Artifact | {T}: Add {B} or {R}. {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. |
Selesnya Cluestone | 3 | Artifact | {T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. |
Simic Cluestone | 3 | Artifact | {T}: Add {G} or {U}. {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card. |
Sultai Banner | 3 | Artifact | {T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. |
Temur Banner | 3 | Artifact | {T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. |
Mass Appeal | 2U | Sorcery | Draw a card for each Human you control. |
Antique Collector | 1G | Creature — Human Rogue | Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2 |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Forgefire Automaton | 7 | Artifact Creature — Construct | Prototype {2}{B} — 3/2 At the beginning of your upkeep, return target creature card with power less than Forgefire Automaton's power from your graveyard to the battlefield. Its base power perpetually becomes equal to Forgefire Automaton's power. 8/5 |