Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bone Harvest

2B · Instant

Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Grave Exchange 4BBSorcery Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Abundance 2GGEnchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Meren of Clan Nel Toth 2BGLegendary Creature — Human Shaman Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. 3/4
Scrounge 2BSorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Dryad's Revival 2GSorcery Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Invincible Hymn 6WWSorcery Count the number of cards in your library. Your life total becomes that number.
Soulreaper of Mogis 2BEnchantment Creature — Minotaur Shaman {2}{B}, Sacrifice a creature: Draw a card. 2/3
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Kami of the Crescent Moon UULegendary Creature — Spirit At the beginning of each player's draw step, that player draws an additional card. 1/3
Rings a Bell 2UUEnchantment As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
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