Card Codex

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17 May 2024: Card library updated.

Bone Mask

4 · Artifact

{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.

Similar cards

Color identity:
NameManaTypeText
Tracker 2GCreature — Human {G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. 2/2
Ravenous Tyrannosaurus 4RGCreature — Dinosaur Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. 6/6
Resistance Fighter WCreature — Human Soldier Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. 1/1
Azorius Ploy 1WWUInstant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.
Kiku, Night's Flower BBLegendary Creature — Human Assassin {2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. 1/1
Kor Chant 2WInstant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Kor Dirge 2BInstant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Temper X1WInstant Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Togglodyte 3Artifact Creature — Golem Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4
Energy Field 1UEnchantment Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field.
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