M:tG card similarity search
4 · Artifact
{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Name | Mana | Type | Text |
---|---|---|---|
Rith's Charm | RGW | Instant | Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn. |
Pariah | 2W | Enchantment — Aura | Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
Serpentine Spike | 5RR | Sorcery | Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
Harvestguard Alseids | 2W | Enchantment Creature — Nymph | Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. 2/3 |
Infectious Bite | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. |
Massive Raid | 1RR | Instant | Massive Raid deals damage to any target equal to the number of creatures you control. |
Feral Encounter | GG | Sorcery | Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. |
Armed Response | 2W | Instant | Armed Response deals damage to target attacking creature equal to the number of Equipment you control. |
Case of the Market Melee | 1R | Enchantment — Case | When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets. |
Syr Carah, the Bold | 3RR | Legendary Creature — Human Knight | Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target. 3/3 |