Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bone Offering

2B · Sorcery — Adventure

Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)

Similar cards

Color identity:
NameManaTypeText
Summoning Station 7Artifact {T}: Create a 2/2 colorless Pincher creature token. Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station.
Andúril, Flame of the West 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}
Sandstorm Salvager 2GCreature — Human Artificer When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
Searchlight Companion 3Artifact Creature — Drone Flying When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token. 1/1
Urbis Protector 4WWCreature — Human Cleric When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. 1/1
Devout Lightcaster WWWCreature — Kor Cleric Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. 2/2
Master of Waves 3UCreature — Merfolk Wizard Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 2/1
Vital Splicer 3GCreature — Phyrexian Human Artificer When Vital Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. {1}: Regenerate target Golem you control. 1/1
Bog Tatters 4BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 4/2
Bog Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
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