Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bone Pit Brute

4RR · Creature — Cyclops

Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. 4/5

Similar cards

Color identity:
NameManaTypeText
Rites of Initiation RInstant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Samut, Tyrant Smasher 2R/GR/GLegendary Planeswalker — Samut Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. Loyalty 5
Dire Fleet Neckbreaker 2BRCreature — Orc Pirate Attacking Pirates you control get +2/+0. 3/2
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Wicked Wolf 2GGCreature — Wolf When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. 3/3
Leafcrown Dryad 1GEnchantment Creature — Nymph Dryad Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach. 2/2
War Dance GEnchantment At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
Satyr Grovedancer 1GCreature — Satyr Shaman When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. 1/1
Wolfkin Bond 4GEnchantment — Aura Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Page 211