M:tG card similarity search
2RR · Creature — Giant Shaman
{B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 3/3
Name | Mana | Type | Text |
---|---|---|---|
Alchemist's Gambit | 1RR | Sorcery | Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
Skinthinner | 1B | Creature — Zombie | Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. 2/1 |
War Barge | 4 | Artifact | {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.) |
Fatal Mutation | B | Enchantment — Aura | Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. |
Incinerate | 1R | Instant | Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. |
Runesword | 6 | Artifact | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. |
Leyline of Punishment | 2RR | Enchantment | If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. |
Open into Wonder | XUU | Sorcery | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |
Flamebreak | RRR | Sorcery | Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. |
Skullcrack | 1R | Instant | Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker. |