Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bone to Ash

2UU · Instant

Counter target creature spell. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Myr Superion 2Artifact Creature — Myr Spend only mana produced by creatures to cast this spell. 5/6
Knife RArtifact — Clue Equipment As long as it's your turn, equipped creature gets +1/+0 and has first strike. {2}, Sacrifice Knife: Draw a card. Equip {2}
Break the Spell WInstant Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
A-Tenured Inkcaster 3BCreature — Vampire Warlock When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. 3/3
Scour the Laboratory 4UUInstant Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.
Hex 4BBSorcery Destroy six target creatures.
Hunter's Insight 2GInstant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Sisterhood of Karn 1GCreature — Cleric Sisterhood of Karn enters the battlefield with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn. 0/0
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Page 282