M:tG card similarity search
2B · Creature — Phyrexian Imp
Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Possessed Barbarian | 2RR | Creature — Human Barbarian Horror | First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." 3/3 |
| A-Lier, Disciple of the Drowned | 3UU | Legendary Creature — Human Wizard | Spells can't be countered. As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4 |
| Mindwarper | 2BB | Creature — Spirit | Mindwarper enters the battlefield with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery. 0/0 |
| Beamtown Beatstick | R | Artifact — Equipment | Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Crystalline Giant | 3 | Artifact Creature — Giant | At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. 3/3 |
| Bring Low | 3R | Instant | Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. |
| Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? |
| Serum Tank | 3 | Artifact | Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. |
| Plan the Heist | 2UU | Sorcery | Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Spire Monitor | 4U | Creature — Phyrexian Drake | Flash (You may cast this spell any time you could cast an instant.) Flying 3/3 |