M:tG card similarity search
4B · Creature — Skeleton Dog
When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard. 3/3
Name | Mana | Type | Text |
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Harried Spearguard | R | Creature — Human Soldier | Haste When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." 1/1 |
Algae Gharial | 3G | Creature — Crocodile | Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. 1/1 |
Iron Apprentice | 1 | Artifact Creature — Construct | Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0 |
Cackling Observer | 1BB | Creature — Imp | Flying When Cackling Observer enters the battlefield, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it. When Cackling Observer leaves the battlefield, the exiled card's owner seeks a nonland card with lesser mana value than the exiled card. 3/1 |
Devils' Playground | 4RR | Sorcery | Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." |
Painbringer | 2BB | Creature — Human Minion | {T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 1/1 |
Tomb Fortress | Land | Tomb Fortress enters the battlefield tapped. {T}: Add {B}. {2}{B}{B}{B}, {T}, Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery. | |
A-Death-Priest of Myrkul | 2BB | Creature — Tiefling Cleric | Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. 3/3 |
Invasion of Kaldheim | 3R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. |
Loathsome Catoblepas | 5B | Creature — Beast | {2}{G}: Loathsome Catoblepas must be blocked this turn if able. When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. 3/3 |