M:tG card similarity search
XXR · Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Power Fist | 1G | Artifact — Equipment | Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2} |
Idolized | 1W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control." |
Tremble | 1R | Sorcery | Each player sacrifices a land. |
Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |
Barroom Brawl | 1G | Sorcery | Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. |
Helm of the Ghastlord | 3U/B | Enchantment — Aura | Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." |
Dumb Ass | 2R | Creature — Donkey Barbarian | At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2 |
Ferropede | 3 | Artifact Creature — Insect | Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. 1/1 |
Scrib Nibblers | 2B | Creature — Rat | {T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. 1/1 |
Destiny Spinner | 1G | Enchantment Creature — Human | Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3 |