Card Codex

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17 May 2024: Card library updated.

Book of Mazarbul

2R · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dictate of Heliod 3WWEnchantment Flash Creatures you control get +2/+2.
Get a Leg Up GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Collective Blessing 3GGWEnchantment Creatures you control get +3/+3.
Gaea's Anthem 1GGEnchantment Creatures you control get +1/+1.
Glorious Anthem 1WWEnchantment Creatures you control get +1/+1.
Belenon War Anthem Enchantment Creatures you control get +1/+1.
Wedding Festivity Enchantment Creatures you control get +1/+1.
Glass of the Guildpact 2Artifact Multicolored creatures you control get +1/+1.
Flowering of the White Tree WWLegendary Enchantment Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.
Shell Shield UInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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