Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boom

1R · Sorcery

Destroy target land you control and target land you don't control.

Similar cards

Color identity:
NameManaTypeText
Unstable Frontier Land {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.
Vastwood Animist 2GCreature — Elf Shaman Ally {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. 1/1
Orcish Settlers 1RCreature — Orc {X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. 1/1
Cleansing WWWSorcery For each land, destroy that land unless any player pays 1 life.
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Annex 2UUEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.
Conquer 3RREnchantment — Aura Enchant land You control enchanted land.
Early Harvest 1GGInstant Target player untaps all basic lands they control.
Lukamina, Moon Druid 2GLegendary Creature — Human Druid Wild Shape — Specialize {3}. Activate only if you control six or more lands. When Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type. 2/2
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