Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boon Satyr

1GG · Enchantment Creature — Satyr

Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2. 4/2

Similar cards

Color identity:
NameManaTypeText
Warlord's Axe 3Artifact — Equipment Equipped creature gets +3/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Thinking Cap 1Artifact — Equipment Equipped creature gets +1/+2. Equip Detective {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Phyrexian Boon 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Golem-Skin Gauntlets 1Artifact — Equipment Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tahngarth's Rage REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
Dwindle 2UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)
Serra's Boon 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
Curse of the Fire Penguin 4RREnchantment — Aura Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature.
Goldwarden's Helm 2WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Splitter 3RArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Page 25