Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boon of Boseiju

1G · Instant

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Similar cards

Color identity:
NameManaTypeText
Griffin Protector 3WCreature — Griffin Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. 2/3
Tel-Jilad Wolf 2GCreature — Wolf Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn. 2/2
Sharktocrab 2GUCreature — Shark Octopus Crab {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 4/4
Baldin, Century Herdmaster 4WWLegendary Creature — Human Warrior As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. 0/7
Wirewood Channeler 3GCreature — Elf Druid {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2
Inner-Flame Igniter 2RCreature — Elemental Warrior {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2
Sorin, Vampire Lord 4BBLegendary Planeswalker — Sorin [+1]: Up to one target creature gets +2/+0 until end of turn. [−2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. [−8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature." Loyalty 4
Gauntlets of Chaos 5Artifact {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Mycelic Ballad 3BSorcery — Chorus Starting intensity 2 Each player sacrifices X creatures and you gain X life, where X is this spell's intensity. All Chorus cards you own intensify by 1.
Mantle of Webs 1GEnchantment — Aura Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)
Page 292