M:tG card similarity search
4UU · Sorcery
Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Mystic Redaction | 2U | Enchantment | At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
False Memories | 1U | Instant | Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard. |
Holistic Wisdom | 1GG | Enchantment | {2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) |
Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. |
Gravebind | B | Instant | Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. |
Wedding Security | 3BB | Creature — Vampire Soldier | Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. 4/4 |
Doom Weaver | 4BB | Creature — Spider Horror | Reach Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." 1/8 |
Invoke Despair | 1BBBB | Sorcery | Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. |
Chandra's Defeat | R | Instant | Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. |
Weatherlight | 4 | Legendary Artifact — Vehicle | Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 4/5 |