M:tG card similarity search
3RRGG · Legendary Creature — Cyclops
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. 6/7
| Name | Mana | Type | Text |
|---|---|---|---|
| Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
| Ingenious Leonin | 4W | Creature — Cat Soldier | {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. 4/4 |
| Paragon of Eternal Wilds | 3G | Creature — Human Druid | Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2 |
| Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |
| Vengeful Tracker | 1R | Creature — Human Detective | Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. 2/2 |
| Hangman | B | Creature — Human Villain | As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1 |
| Simic Fluxmage | 2U | Creature — Merfolk Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. 1/2 |
| Chainer's Torment | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. |
| Dearly Departed | 4WW | Creature — Spirit | Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5 |
| Anzrag, the Quake-Mole | 2RG | Legendary Creature — Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4 |