Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Border Patrol

4W · Creature — Human Nomad

Vigilance 1/6

Similar cards

Color identity:
NameManaTypeText
Warden 3WUSorcery Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Glintwing Invoker 4UCreature — Human Wizard Mutant {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3
Cytoplast Manipulator 2UUCreature — Human Wizard Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0
Ambush Party 4RCreature — Human Rogue First strike, haste 3/1
Master of the Veil 2UUCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3
Night Revelers 4RCreature — Vampire Night Revelers has haste as long as an opponent controls a Human. 4/4
Spinewoods Paladin 4GCreature — Human Knight Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4
Capashen Templar 2WCreature — Human Knight {W}: Capashen Templar gets +0/+1 until end of turn. 2/2
Kellan, the Fae-Blooded 2RLegendary Creature — Human Faerie Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. 2/2
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