M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
White Knight | WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2 |
Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
Sidisi's Pet | 3B | Creature — Zombie Ape | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 |
Ley Weaver | 3G | Creature — Human Druid | Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands. 2/2 |
Historian of Zhalfir | 2UU | Creature — Human Wizard | Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3 |
Leonin Skyhunter | WW | Creature — Cat Knight | Flying 2/2 |
Commander Greven il-Vec | 3BBB | Legendary Creature — Phyrexian Human Warrior | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Commander Greven il-Vec enters the battlefield, sacrifice a creature. 7/5 |
Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |
Tuknir Deathlock | RRGG | Legendary Creature — Human Wizard | Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. 2/2 |
Vault 11: Voter's Dilemma | 2WB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. |