Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Borderland Behemoth

5RR · Creature — Giant Warrior

Trample Borderland Behemoth gets +4/+4 for each other Giant you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Giant Ankheg 6GGCreature — Insect Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}. 8/8
Copper Host Crusher 6GGCreature — Phyrexian Bear Rhino Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8
Pardic Wanderer 6Artifact Creature — Golem Trample 5/5
Triumph of the Hordes 2GGSorcery Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Rampaging Hippo 4GGCreature — Hippo Trample Cycling {2} ({2}, Discard this card: Draw a card.) 5/6
Sea Gate Banneret WCreature — Kor Warrior {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2
Maze Behemoth 5GCreature — Elemental Trample Multicolored creatures you control have trample. 5/4
Voltaic Brawler RGCreature — Human Warrior When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2
Wrecking Beast 5GGCreature — Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample 6/6
Aloe Alchemist 1GCreature — Plant Warlock Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Page 20