M:tG card similarity search
2W · Legendary Creature — Human Soldier
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
Beregond of the Guard | 3W | Legendary Creature — Human Soldier | Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
Planar Chaos | 2R | Enchantment | At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell. |
Shimmer Myr | 3 | Artifact Creature — Myr | Flash You may cast artifact spells as though they had flash. 2/2 |
Master of Dark Rites | B | Creature — Vampire Cleric | {T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells. 1/1 |
Galvanic Giant | 3U | Creature — Giant Wizard | Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it. 3/3 |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Chief Engineer | 1U | Creature — Vedalken Artificer | Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) 1/3 |
Tithe Taker | 1W | Creature — Human Soldier | During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1 |
Merrow Levitator | 3U | Creature — Merfolk Wizard | {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3 |