M:tG card similarity search
3 · Artifact
{T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Name | Mana | Type | Text |
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Kalemne's Captain | 3WW | Creature — Giant Soldier | Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. 5/5 |
Jade Statue | 4 | Artifact | {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat. |
Slimy Burrito Illusion | Stickers | {TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6 | |
Dimir Keyrune | 3 | Artifact | {T}: Add {U} or {B}. {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. |
Haunted Plate Mail | 4 | Artifact — Equipment | Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
Peacewalker Colossus | 3 | Artifact — Vehicle | {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Mobilizer Mech | 1U | Artifact — Vehicle | Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Hearthfire Hobgoblin | R/WR/WR/W | Creature — Goblin Soldier | Double strike 2/2 |
Paragon of the Amesha | 2W | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2 |
Cavernous Maw | Land — Cave | {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. |