M:tG card similarity search
1R/WR/W · Creature — Minotaur Soldier
Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card. 3/3
Name | Mana | Type | Text |
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Tempered in Solitude | 1R | Enchantment | Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. |
Gila Courser | 2R | Creature — Lizard Mount | Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2 |
Rob the Archives | 1R | Sorcery | Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn. |
Goblin Researcher | 3R | Creature — Goblin Wizard | When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. 3/3 |
Tuskeri Firewalker | 2R | Creature — Human Berserker | Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.) 3/2 |
Synth Eradicator | 2R | Artifact Creature — Synth Soldier | Haste Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn. {T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target. 3/3 |
Aerial Caravan | 4UU | Creature — Human Soldier | Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) 4/3 |
Reckless Impulse | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Wrenn's Resolve | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Light Up the Stage | 2R | Sorcery | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |