M:tG card similarity search
2W · Instant
Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Name | Mana | Type | Text |
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Maestros Confluence | 3UBR | Sorcery | Choose three. You may choose the same mode more than once. • Return target monocolored instant or sorcery card from your graveyard to your hand. • Target creature gets -3/-3 until end of turn. • Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) |
Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
Rising of the Day | 2R | Enchantment | Creatures you control have haste. Legendary creatures you control get +1/+0. |
Huatli's Spurring | R | Instant | Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. |
Cast into the Fire | 1R | Instant | Choose one — • Cast into the Fire deals 1 damage to each of up to two target creatures. • Exile target artifact. |
Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 |
Volatile Claws | 2R | Instant | Until end of turn, creatures you control get +2/+0 and gain all creature types. |
Anointed Chorister | W | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: Anointed Chorister gets +3/+3 until end of turn. 1/1 |
Tactical Advantage | W | Instant | Target blocking or blocked creature you control gets +2/+2 until end of turn. |