Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Borrowing 100,000 Arrows

2U · Sorcery

Draw a card for each tapped creature target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Abolisher of Bloodlines Creature — Eldrazi Vampire Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. 6/5
Subcontract BSorcery A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Kaust, Eyes of the Glade R/WGLegendary Creature — Dryad Detective Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. {T}: Turn target face-down attacking creature you control face up. 2/2
Bitter Chill 1UEnchantment — Aura Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Bonders' Enclave Land {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Reprocess 2BBSorcery Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Cleansing Wildfire 1RSorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
Deal Broker 3Artifact Creature — Construct Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card. 2/3
Alpha Brawl 6RRSorcery Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Soldevi Heretic 2UCreature — Human Cleric {W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. 2/2
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