Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bosk Banneret

1G · Creature — Treefolk Shaman

Treefolk spells and Shaman spells you cast cost {1} less to cast. 1/3

Similar cards

Color identity:
NameManaTypeText
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
Spell Suck 2UUInstant Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Locthwain Paladin 3BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. 3/2
Path of Ancestry Land Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Mercurial Geists 2URCreature — Spirit Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. 1/3
Henge Walker 3Artifact Creature — Golem Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. 2/2
Adeliz, the Cinder Wind 1URLegendary Creature — Human Wizard Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2
Arlinn, the Pack's Hope 2RGLegendary Planeswalker — Arlinn Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [−3]: Create two 2/2 green Wolf creature tokens. Loyalty 4
Treetop Defense 1GInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Rally the Troops WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
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