M:tG card similarity search
GW · Creature — Elemental Warrior
Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. 0/0
Name | Mana | Type | Text |
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Spine of Ish Sah | 7 | Artifact | When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. |
Detention Sphere | 1WU | Enchantment | When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. |
Akroma, Vision of Ixidor | 5WW | Legendary Creature — Angel | Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6 |
Scorched Ruins | Land | If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}. | |
Musician | 2U | Creature — Human Wizard | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. 1/3 |
Magic Missile | 1RR | Sorcery | This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
Violent Ultimatum | BBRRRGG | Sorcery | Destroy three target permanents. |
Grand Marshal Macie | 1WB | Legendary Creature — Human Performer | You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it. Whenever Macie becomes untapped, remove all pause counters from it. {2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. 2/2 |
Calamity Bearer | 2RR | Creature — Giant Berserker | If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/4 |