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17 May 2024: Card library updated.

Bothersome Quasit

2R · Creature — Demon

Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/2

Similar cards

Color identity:
NameManaTypeText
Penregon Besieged 1BEnchantment At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1. When your opponents control no creatures, sacrifice Penregon Besieged.
Alela, Cunning Conqueror 2UBLegendary Creature — Faerie Warlock Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. 2/4
Trapjaw Tyrant 3WWCreature — Dinosaur Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. 5/5
Plague Mare 1BBCreature — Nightmare Horse Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. 2/2
Urabrask the Hidden 3RRLegendary Creature — Phyrexian Praetor Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4
Ancient Animus 1GInstant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Bubbling Beebles 4UCreature — Beeble Bubbling Beebles can't be blocked as long as defending player controls an enchantment. 3/3
Frenzied Gorespawn 3BRCreature — Horror When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4
Hammerhead Shark 1UCreature — Shark Hammerhead Shark can't attack unless defending player controls an Island. 2/3
Bond of Discipline 4WSorcery Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
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