M:tG card similarity search
4 · Artifact Creature — Golem
Trample When Bottle Golems dies, you gain life equal to its power. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Berserk | G | Instant | Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Polar Kraken | 8UUU | Creature — Kraken | Trample Polar Kraken enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 11/11 |
Thunder Brute | 4RR | Creature — Cyclops | Trample Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. 5/5 |
Centaur Peacemaker | 1GW | Creature — Centaur Cleric | When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3 |
Ryusei, the Falling Star | 5R | Legendary Creature — Dragon Spirit | Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. 5/5 |
Blood Petal Celebrant | 1R | Creature — Vampire | Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/1 |
Imposing Grandeur | 4R | Sorcery | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. |
Swarm Guildmage | BG | Creature — Elf Shaman | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2 |
Hill Giant Herdgorger | 4GG | Creature — Giant | When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6 |
Sanctum of Stone Fangs | 1B | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |