M:tG card similarity search
4R · Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
| Name | Mana | Type | Text |
|---|---|---|---|
| Dispatch | W | Instant | Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature. |
| Gishath, Sun's Avatar | 5RGW | Legendary Creature — Dinosaur Avatar | Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. 7/6 |
| Exclusion Ritual | 4WW | Enchantment | Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card. |
| Tovolar, Dire Overlord | 1RG | Legendary Creature — Human Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3 |
| Penance | 2W | Enchantment | Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. |
| The Mana Rig | 3 | Legendary Artifact | Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {X}{X}{X}, {T}: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. |
| The First Iroan Games | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") |
| Crested Sunmare | 3WW | Creature — Horse | Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5 |
| Silt Crawler | 2G | Creature — Beast | When Silt Crawler enters the battlefield, tap all lands you control. 3/3 |
| Goblin Rally | 3RR | Sorcery | Create four 1/1 red Goblin creature tokens. |