Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bouncer's Beatdown

2G · Instant

This spell costs {2} less to cast if it targets a black permanent. Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Vessel of Nascency GEnchantment {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Inner Struggle 3RInstant Target creature deals damage to itself equal to its power.
Justice Strike RWInstant Target creature deals damage to itself equal to its power.
Kiku's Shadow BBSorcery Target creature deals damage to itself equal to its power.
Repentance 2WSorcery Target creature deals damage to itself equal to its power.
Wrack with Madness 3RSorcery Target creature deals damage to itself equal to its power.
Amy's Home Plane — Earth When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Clam-I-Am 2UCreature — Clamfolk If you roll a 3 on a six-sided die, you may reroll that die. 2/2
Barishi 2GGCreature — Elemental When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3
Jace, Telepath Unbound Legendary Planeswalker — Jace [+1]: Up to one target creature gets -2/-0 until your next turn. [−3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. [−9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards." Loyalty 5
Page 327