M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Mob Mentality | R | Enchantment — Aura | Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. |
Cutthroat Centurion | 2B | Artifact Creature — Phyrexian Warrior | Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Windborn Muse | 3W | Creature — Spirit | Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. 2/3 |
Cephalid Pathmage | 2U | Creature — Cephalid Wizard | Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2 |
Nettling Imp | 2B | Creature — Imp | {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1 |
Gwafa Hazid, Profiteer | 1WU | Legendary Creature — Human Rogue | {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. 2/2 |
Clawing Torment | B | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." |
Hostile Realm | 2R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature can't block this turn." |
Last Voyage of the _____ | 3B | Enchantment | When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature. |
Peacekeeper | 2W | Creature — Human | At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack. 1/1 |