M:tG card similarity search
2W · Enchantment — Aura
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Name | Mana | Type | Text |
---|---|---|---|
Elesh Norn, Mother of Machines | 4W | Legendary Creature — Phyrexian Praetor | Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. 4/7 |
Triton Shorestalker | U | Creature — Merfolk Rogue | Triton Shorestalker can't be blocked. 1/1 |
Hexmark Destroyer | 4BB | Artifact Creature — Necron | Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6 |
Metathran Soldier | 1U | Creature — Metathran Soldier | Metathran Soldier can't be blocked. 1/1 |
Flow of Maggots | 2B | Creature — Insect | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. 2/2 |
Rampart Smasher | R/GR/GR/GR/G | Creature — Giant | Rampart Smasher can't be blocked by Knights or Walls. 5/5 |
Benthic Infiltrator | 2U | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Benthic Infiltrator can't be blocked. 1/4 |
Aqueous Form | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Seeker of Sunlight | G | Creature — Merfolk Scout | {2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Panharmonicon | 4 | Artifact | If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |